Malphite - Wild Rift
Malphite - Shard of the Monolith
Role(s): Tank
Purchasing price: 5,500 Blue Motes / 725 Wild Cores
Skills
Granite Shield
Type: Passive skill of Malphite
Shield 65 damage (10% maximum HP) after not taking damage for 8s.
Seismic Shard
Type: 1st active skill of Malphite
Cooldown: 8s
Mana cost: 75
Launches a shard that deals 70 magic damage (70 + 50% AP), slowing the target by 15%, and hasting Malphite by 15% for 3s.
Level 1:
- Cost: 75, Base Damage: 70, Slow: 15%
Level 2:
- Cost: 80, Base Damage: 130, Slow: 20%
Level 3:
- Cost: 85, Base Damage: 190, Slow: 25%
Level 4:
- Cost: 90, Base Damage: 250, Slow: 30%
Thunderclap
Type: 2nd active skill of Malphite
Cooldown: 10s
Mana cost: 25
Passive: Gains 7 Armor (15% Armor).
Active: For the next 6 seconds, attacks deal 15 physical damage (10 + 20% AP + 10% armor) in a cone. The first attack is empowered to deal 39 bonus physical damage (30 + 40% AP + 20% armor) to the target.
Level 1:
- Cooldown: 10, Armor: 15%, Base Damage: 10
Level 2:
- Cooldown: 9, Armor: 20%, Base Damage: 20
Level 3:
- Cooldown: 8, Armor: 25%, Base Damage: 30
Level 4:
- Cooldown: 7, Armor: 30%, Base Damage: 40
Leveling up the skill increases the passive armor gain.
Ground Slam
Type: 3rd active skill of Malphite
Cooldown: 7s
Mana cost: 55
Slams the ground, dealing 66 magic damage (50 + 50% AP + 35% armor) to nearby enemies and reducing their attack speed by 30% for 3s.
Level 1:
- Cost: 55, Base Damage: 50, AS Reduction: 30%
Level 2:
- Cost: 60, Base Damage: 100, AS Reduction: 35%
Level 3:
- Cost: 65, Base Damage: 150, AS Reduction: 40%
Level 4:
- Cost: 70, Base Damage: 200, AS Reduction: 45%
Unstoppable Force
Type: Ultimate of Malphite
Cooldown: 85s
Mana cost: 100
Charges to the target area, dealing 200 magic damage (200 + 90% AP) and knocking up nearby enemies for 2s.
Level 1:
- Cooldown: 85, Base Damage: 200
Level 2:
- Cooldown: 75, Base Damage: 300
Level 3:
- Cooldown: 65, Base Damage: 400
Stats
Level 1 (base level):
- AD: 52
- HP: 650
- Mana: 345
- Armor: 45
- MR: 38
- AS: 0.80
- HP Regen: 9
- Mana Regen: 15
- MS: 330
Level 15 (max level):
Leveling up
- AD: average + 3.64 per level, +3 or +4 per leveling up, higher level gets +4 more often
- HP: average + 115 per level, higher level gain more HP per leveling up
- Mana: average + 41 per level
- Armor: average + 4.36 per level
- MR: average + 1.64 per level
- AS: average + 0.015 per level
- HP Regen: + 0.86 per level
- Mana Regen: + 0.71 per level
Loadouts (item builds + runes + spells)
Discuss in the comment below, which loadouts you think is the best for Malphite.
Discussion
Feel free to discuss or leave a comment below if you have any question about Malphite in Wild Rift. Thanks for reading this Malphite champion guide.
Comments
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